After a very fruitful survey which we launched a week ago, we've been busy at work making trixel+ as rewarding as it can possibly be for you!
This new update to trixel+ introduces:
These benefits go hand-in-hand with your current trixel+ benefits - all for the same price of $2 per month.
We've also been working on a big, exciting feature that needs just a little bit more time in the oven before we share it with you!
We hope you enjoy these new updates to trixel+, and enjoy the more regular posts and exclusive content that will be making its way towards subscribers shortly!
We've been busy bees during this second quarter of the year! The Restitched roadmap is still continuously being worked through, and we're excited to see the game continue to develop after months of hard work. We can't wait to share more when it's ready!
We've made several changes to the Trixel Creative platform lately, and we're now evolving our 'Restitched Roadmap Recap' posts into these general Trixel Creative recap posts - so we can better cover the changes across our platforms!
Whereas we usually work on our website via desktop, we are aware that a large portion of our traffic comes from mobile platforms. You may notice that slight optimisations to the mobile site have been made recently. We've been working around elements in our site viewer to provide a better viewing experience to everyone, no matter the device! You may notice more changes in the future as we continue to carry out these optimisations.
We've also begun to sunset a lot of our UGC-based pages and assets. You will no longer be able to view our previous projects from UGC-based titles via the site's navigation bar. You will, however, still be able to find our previous projects' site pages by searching via the site footer, or via a search engine. You'll also see gradual changes to the 'About Us' page as we continue to better define who we are.
As a result of these changes, we've refreshed our Navigation bar to be more intuitive and easy-to-navigate, with fewer drop-down menus.
These changes include:
We've also added nationalities to the 'Our Team' page to better define how diverse our incredible team is. You'll find a variety of flags on the page beside each team member's name, showing where they originated from or are currently located at.
We've just concluded our five-day-long community event, whereby Trixel Creative community members across the web and social platforms had the chance to participate in an exciting scavenger hunt activity! Two puzzle pieces containing a fragment of the full artwork were hidden each day across the website (with hints). We saw so many of you finding and submitting these hidden pieces at the speed of lightning... great work, guys!
Since the 'Restitched Key Art Scavenger Hunt' event has just ended with all pieces being discovered by our lovely community, we couldn't be more excited to show it off everywhere and talk a bit about it below!
The Restitched key art is truly the ultimate face of the game. The image will be used on storefront pages, physical products and slipcovers, promotional media, thumbnails, and beyond. The purpose of the artwork is to capture the essence of the game no matter where you see it.
The bright and vivid colors draw in focus and create a sense of excitement. The fabric hills, ornamental flowers, cardboard pyramids, tissue clouds, and ribbon walkway are all elements that are true to the crafty aesthetic we've been building. You will also catch a glimpse at some of the story locations we're working on for the game's main adventure.
The key art also very prominently features an all-new Stuffy! The new model was not a decision taken lightly and we were faced with many obstacles while making it happen. Ultimately, we agreed that it was the best decision to make and we're very satisfied with the final results! This new version of Stuffy was built with optimization in mind, both for gameplay and graphics. Stuffy is now shorter, squattier, and 'softer around the edges'. As a result of this change, Stuffy is much more teddy-bear-like and stands out on their own as a unique protagonist character. They will also be easier to control and animate for gameplay... plus they're just reeaally cute!
The Restitched brand design style also had a makeover, which you may have noticed with the new logo! We'll be rolling out then new style and updating existing media over time. Additionally, we're still working to readapt old cosmetics to the new Stuffy model, so please 'bear' with us as we provide updated outfit renders going forward!
The first-ever Restitched community contest has come to an end, and after a few days of our developers carefully scoring the incredible entries we've received (nearly three dozen!), we now have our lucky winners!
There were so many amazing community submissions from talented artists/designers, and it was difficult to pick only three winners, but those are the rules! ...so without further ado, the contest winners are:
Congratulations to PlazmaZX, Bread, and Grumpy13unny!
These stamp designs fit the "household" theme almost perfectly, meet all contest requirements, and show multi-purpose use while staying true to the game's art style.
The winners will have their stamps added to to the Restitched Craftbook menu, and will also be receiving the "Event Winner!" role on our Trixel Creative Discord server. :)
We'll be showing these stamps in-game at a later date, so keep an eye out for them!
As we head into the second quarter of 2021, we continue on our Restitched Public Roadmap path. What's up this month? Well, for starters, a brand-spankin'-new contest for Restitched. In fact, it's our first-ever contest for the game. how exciting, right!?
Restitched is full of creative assets to use, and we're always looking to grow that library with assets that our players and creators alike will find useful. Whether you're dressing up, building a scene, or planning a full adventure, "Stamps" play a big part in that visual design process.
So, from Saturday, April 3 through Saturday, April 17, we're looking for up to three beautiful stamp designs from our community of creatives (psst... that's you!). Contest participants will be required to adhere to our developer stamp design guidelines, as well as the contest theme for the stamps: "household".
What is a "household" theme? Anything you can find in a home. A toaster, bedframe, television remote, etc. You're in charge of what it is! The household theme of the contest is not mutually exclusive with what Craftbook category the stamp will go in. This will be decided at the developers' discretion. You can cover any Craftbook stamp category, like patterns, objects, architecture, character bits, signs, etc.
What are the prizes? Well, of course, we'll be adding the winning stamp designs to Restitched, so you'll be able to see and use them in-game when Restitched is available! As a small bonus, members of our Discord server will receive a special "Event Winner!" role. Finally, your winning creation will be promoted on our social media platforms.
Good luck, and happy designing!
You can read the full contest guidelines, terms and conditions, disclaimers, and all that good stuff by heading over to the contest page via the button below!
After what feels like forever, we're finally ready to show you more of our little (not-so-little) adventure into indie game development! Our extremely talented team of passionate developers have been hard at work stitching together various pieces of Restitched in order for us to show you what we've been up to.
Restitched was initially unveiled in June of last year (2020), and since then our official channels have been pretty devoid of any updates regarding the game. But rest assured, our team have been hard at work behind the scenes, and we are proud to show you our progress so far.
Crafting a game from the ground-up is a massive undertaking; a bigger feat to accomplish than on any of our previous projects. With a UGC game there's no way to jump around in development. We need strong, sturdy roots in order to build upon them and make a functional, stable, robust level editor that will become the basis for everything that's yet to come. Developing this game is exactly what we want to be doing, and we're rapidly learning things as we go along. We're so excited to take you on this journey with us as we continue to develop!
We're a small team of hobbyist developers, and these things take time, so we'd like to thank you for your patience. We'd also like to thank our trixel+ supporters for their generous donations. Your pledges support us to no end, and we are extremely grateful for your kindness. We hope that seeing the progress of Restitched so far makes you feel like your donations are worthwhile.
We're volunteering to do this on our own time, and we encourage others to join us! The more help we get, the faster the project develops, the wider our scope, and the better it will become. If you're interested, be sure to take a look at our open roles and join us!
Everything shown here is still very early in development and near a pre-alpha state.
Things are always subject to change and the current build does not represent the quality or content of the final product.
A very important feature to us is the ability to customize Stuffy to your liking. Stuffy is prominent throughout the whole game, so it's important to us that you feel your own personal connection with them. There are a lot of ambitious ideas we have for the cosmetics system, and we're eager to keep exploring more ways to offer even more layers of customization for players.
By offering multiple categories of cosmetic items, you can customise Stuffy from head to toe! But that's not the extent of it - you can also place our in-game graphics, called 'Stamps', onto Stuffy or their cosmetic items to recolor, add patterns, etc.
Stamps aren't the only way we plan for cosmetic recoloring. As stated, we're still exploring the technical aspect of these ambitious ideas, and we will share more with you as they develop.
To customize Stuffy, simply open the Craftbook and navigate to the 'Cosmetics' section, as denoted by the t-shirt icon. Opening the Cosmetics page will focus the view onto Stuffy, so that you can see all of the necessary details when dressing up or adding some flair.
In these screenshots/gifs you may notice a lack of cosmetic items within the Craftbook. Alas, these are not the only cosmetics that will be available in the full game - we have a bucket load that we've yet to fully implement or develop!
The most crucial part of Restitched is the in-game level editor, which we call 'Construction Mode'. In this mode you can build impressive scenes, small creations, full levels for Stuffy and friends to venture through, or you can use it as a sandbox to faff about in! Regardless of what you choose to do in Construction mode, it's the heart and soul of the game; and all of the content will be produced within it - from official adventure levels to community creations!
Community Fan Art
We have a very talented community of supporters. These fans love Stuffy and go above and beyond by creating their own fan art of our cuddly little friend. We very much love to see it and appreciate it, and we know Stuffy does too!
Take a look at some of the amazing Restitched fan art submissions we've seen on our Discord server:
If we've missed your fan art, we apologize! We try to round up as many images as we can find as they come in, and sometimes we may miss a couple. Don't worry though, we are planning to launch a submission form on our website soon so that all you artists out there can show your love and support for Stuffy and Restitched!
Happy Halloween from Stuffy!
October is the official month of spooky! Stuffy loves to dress-up, so it's no surprise that Halloween is a very exciting holiday for our plush friend. There are so many options to choose from, whether it be a mummy, raven, skeleton, ghost, ghoul, vampire, grim reaper, etc. - Fortunately, Stuffy decided on a grim reaper this year!
With the sharp scythe and the ominous black robe and hood, Stuffy looks as spooky as hoped for, and they wish you a very happy Halloween!
We are extremely happy to announce the return of our community-led, UGC-oriented livestream event, Tri-Expo, for its fifth year!
Our 2019 stream was a huge success for the event with thousands of concurrent viewers and spotlights from both Media Molecule and LittleBigPlanet, cementing the livestream's place in the UGC-gaming landscape. We couldn't be prouder of where Tri-Expo stands today - so we're going to make sure Tri-Expo 2020 is the biggest and best yet!
What is Tri-Expo?
Tri-Expo initally began as an annual event for Trixel Creative to announce our own upcoming projects in the LittleBigPlanet series. However, as time progressed the event became more community-focused. Now, the event is focused entirely on the community and their creations in UGC games - and not just LittleBigPlanet! We like to think of the event as an "E3 for UGC projects".
When is Tri-Expo 2020?
Tri-Expo 2020 will be taking place on December 12, 2020 at 7pm UTC!
What's new for 2020?
Previous Tri-Expo events have been streamed via Twitch, but this year we will be livestreaming the event as a YouTube Premiere. This is being done for various reasons, not least for the assured quality of the premiere feature.
Additionally, while in previous events we have focused on submissions from LittleBigPlanet and Dreams, this year we are also actively branching out into other UGC game communities and independent publications as well. If you have your own UGC content for any game (such as Minecraft or The Sims, for example) - or you're creating your very own game - then we'd love for you to submit a Spotlight Request!
Unlike previous years in which the submissions were mixed, these different platforms will be bundled separately, meaning there will be a 'LittleBigPlanet' section, a 'Dreams' section, and so on. These separate sections will also be individually uploaded as YouTube Premieres. This means that, if you wanted to, you could simply turn on notifications for the segments you are interested in. More information on which segments will take place will be revealed as we begin to receive Spotlight Requests.
This year we are also announcing the premiere of Tri-Extra. Tri-Extra will focus on gameplay demos, announcements, giveaways, Q&As, and audience interactivity. As a result, the main Tri-Expo stream will focus on shorter teasers and trailers. Tri-Extra will be treated as another 'segment' of the stream, meaning it will be in the main livestream event as well as its own separate premiere. You can feature your submission as both a trailer for the main event and a gameplay demo for Tri-Extra if you desire.
How can I submit a Spotlight Request?
A Spotlight Request is a form that you can fill out if you'd like to be featured during the Tri-Expo 2020 event. To view the Spotlight Request form, simply click the button below.
The deadlines for submissions is November 26, 2020. We will not be accepting submissions after that date, even if you submit a Spotlight Request registering you interest before then.
See you there!
That's all for now! We hope to see your submissions for Tri-Expo 2020 soon!
- The Trixel Creative team.
It's been just over a month since we revealed our new puzzle-platformer UGC video game, Restitched to the world! To put into words how overjoyed we are at the overwhelmingly positive response would be nigh on impossible. We are so extremely grateful and thankful for every one of you who has stuck with us through our journey into game development. We are driven by the encouragement and shared passion that you all exude, and rest assured we are typing away behind the scenes to bring Restitched to your eager palms as soon as possible!
That being said, you may have been wondering what we've been up to since the reveal! For starters, we've brought on fresh talent to the team. We've also been responding to the amazing community fan art of Stuffy, and we've begun our journey into releasing new Restitched-themed merchandise for you to rep! Let's take a look...
Community Fan Art
Some of our absolutely favorite things to witness are the amazing pieces of fan art that you all create! It's no secret that you love our little hand-stitched teddy bear, and we can't say we blame you! As a way of saying thank you and shining a spotlight on the beautiful art that's been made, here are some of our favorite pieces of Stuffy fan art:
Do you have your own Restitched fan art to share with us? Tweet it to us @Trixel_Creative, email it to us via the "Contact" section, or post it in #share on our official Discord server!
At the heart of Trixel Creative is a team of learners, players, and creators. United by a passion to create, and an admiration of platforms that allow others to do the same, we've been gathering creative minds and talents from across the world. The result of their hard work and talent has led us to the creation of Restitched, a 2.5D, UGC platformer game with a charming art style and robust creation tools, seamed together by ambitious plans and all-around fun. Trixel Creative isn't just developing a game for the community... we are the community!
We are on the hunt for even more creatives to join the cause and help us build this ambitious new project. You can find more details on that at the bottom of this post!
Please keep in mind that this is an early preview into a new project from Trixel Creative and its incredibly talented team of developers. Due to the early nature of the game, there are bound to be many changes and improvements over the course of development.
Anything you see here may not be representative of the quality or content of the final product.
Handmade with love, Stuffy is an adorable crafted bear with a knack for adventure and a passion to create... and did we also mention that Stuffy absolutely loves to play dress-up?
Stuffy as a character is unique and charming, but is also a blank canvas. With no preset gender or permanent characteristics, every costume piece and outfit will react differently with the player model.
The best thing about our little friend is that their signature bear look can change to much more, allowing your character to become various animals and characters by removing and/or swapping a few of Stuffy's characteristic bear features.
Using the collectible giftboxes you've picked up throughout your gameplay in the adventure mode, you will be able to adorn Stuffy with a unique look fit just to your liking!
You can choose from a wide variety of pre-made outfits, transforming Stuffy into something like a wolf, a dragon, a posh bee, a rancher, etc. You can even mix-and-match individual collected cosmetic pieces to create your own favorite look.
With many individual costume pieces, full outfits, and access to decals and ornaments, the possibilities for player customization toddle toward never-ending!
Some of us are back from a short break, and our creative cogs are already turning for 2020! We had an excellent 2019, and in the last month of the year we grew our community by a nearly overwhelming amount. So, thank you for joining us and being part of our creative journey!
To start the year off, we have a few things we'd like to cover, including news and content:
Downloads Page Overhaul + New Media Kit
We've given the site's Downloads page a much-needed overhaul to fit with the aesthetic of our redesign! From the Downloads page you can find useful media and assets, such as our:
You can visit the Downloads page now to view our collection of growing content, including our new Trixel Creative Media Kit that will provide you with our signature patterned backgrounds, themed and standard logos, and various useful assets related to our platform.
New Store Merchandise
If you find yourself wanting to support us while still receiving some neat goodies, you can take a look at our site's Store page! On our Store page you can find a small selection of neat project-related designs for various merchandise items, or you can represent our platform by purchasing a Trixel Creative design on products like apparel, notebooks, stickers, and more. We also have a Tri-Expo logo for fans of the event!
Profits from our fan art designs (we're in the fan art program now, woohoo!), Trixel Creative designs, and project designs will go straight to our reserved money pool for the platform, where we hold funds to use for domain/site costs, web storage hosting, and more. Most t-shirt items will profit us with around $2-5 each.
By donating, you can help us afford our platform and our original projects' outsourcing. We may use the funds to purchase things like file hosting storage space, our web domain fees, and giveaway items to give back to the community. Your donation will be a one time payment and would help us immensely!
By clicking donate on our Donate page, you will be taken to a money pool on PayPal. This pool was created by a Trixel Creative owner and your donation will be stored away into a secure place only accessible by the Trixel Creative owners. Whether you spare $2 or $10+, we would be very appreciative, as every bit helps us to keep our platform running so that we can continue to offer amazing community creations for you!
Because of the fact that our projects may be based on existing intellectual property (fan games, in-game UGC content, etc.), we are not able to accept donations for those projects themselves due to legal reasons. Your funds will support our platform, such as our website and storage space, in which the projects are indirectly benefited by allowing us to share them with you!
New Trixel Creative Team Picks
The lovely community manager, Steven Isbell, has given our Tri-Expo spotlighted LBP3 projects a glorious pink rosette with this Friday's Team Picks.
Whack away those pesky minions in the Evergreen Park spin-off mini-game, "WHACK-A-BUBBLE!", or play our large sticker kit giveaway level, "'Restitched' Sticker Kit", where you can collect 80 new stickers to use in your own creations!
These levels are only available in LittleBigPlanet 3, and can be played right now!
New Growth (wow!)
Wow... Wow! No, seriously... WOW. You guys have blown our minds, and our numbers! Before Tri-Expo, our Discord server had around 280 members, and our Twitter following was around 980 followers. After Tri-Expo, our numbers shot up to 2,200+ server members and 1,900+ Twitter followers (and growing!).
We can't thank you enough for your support. Numbers mean nothing, but community means everything. Each and every one of you play an important role in allowing us to create and share the things that we do. Without you guys, our platform itself would just be a dream. Thanks to our growing community we can make sure that our projects and platform are as well-supplied and well-maintained as we can make them, and that's a gift that will keep giving.
If you're new to Trixel Creative, be sure to take a look around our site and check out our previous projects. You can find some really neat info and accolades on the "About Us" page!
To stay up-to-date on all things Trixel Creative, join our Discord server. It's where the cool kids hang out, and if you're not a cool kid, then you're... a less cool kid!
Our Discord server offers immediate access to chat with our community and team members, and we also post announcements and internal info and media there. We also host the occasional competitions where community members can enter to earn potential rewards like LBP DLC and physical items. We plan to do a lot of neat community activities soon, so come and check it out! We can't wait to chat with you. :)