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Join the Team!
The Benefits of Trixel Creative

Although we are currently not-for-profit, we love to give back to our team as much as we can.

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complimentary benefits

We offer complimentary access to our content for team members. This means free access to both the beta and retail version of Restitched, the game's Soundtrack​, and any potential downloadable content​.

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health and wellness

Our team is our family. We provide mental wellness resources via the Team Portal, and frequently carry out check-ins to ensure we're working in a manner and pace that's best for everybody.

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online collaboration

Trixel Creative is based entirely online via platforms such as Discord, OneDrive and Trello - so we have no limits in regards to office space. No matter where you are in the world, Trixel Creative has a place for you.

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contractual protection
 

We're committed to fairness, protection, and inclusion through legal agreements that promise proper credit, voluntary participation, assignment of rights, and involvement in any potential profit plans of the future.

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trixel+ team access

Members get instant and free access to 'trixel+ team access', a version of trixel+ that includes all the dev diaries, comic pages, wallpapers, and other content that is usually reserved for trixel+ subscribers!

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team portal

The Team Portal on our website provides members with everything a member of Trixel Creative may need. This includes access to various resources, assets, information and guidelines.

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experience in the field

We are all hobbyists at Trixel Creative - working on our projects because we are passionate about them. A huge benefit is added experience for portfolios, helping to prepare our team for future careers in the field.

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connect with our linkedin

We've set up a company page on LinkedIn, which allows members to add their experience with Trixel Creative to their online résumés and provide links to their work.

Open Roles
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  • Can I help make the game?
    Absolutely! We're always looking for more talented and passionate creative types to join us in creating Restitched. Be sure to check out the 'Join Us' page to see our open roles!
  • How much will Restitched cost? / Will Restitched be free?
    We are not yet ready to announce our pricing plan for Restitched. To stay up-to-date on this topic, follow our social media platforms via the links at the bottom of this page!
  • ​When will Restitched be released?
    We have no planned release window for Restitched yet, as we're still deep in development. We're working independently as hobbyist developers, so our main priority is building the best experience possible - no matter how long it takes! We're actively surpassing development milestones, and expect a release date to become clearer as development continues. We'll share any potential news on this topic through our official platforms.
  • ​Where will I be able to get Restitched?
    Restitched will be released for PC via Steam, with community creations hosted on Steam Workshop. You can now wishlist Restitched on the Steam store!
  • Will there be a beta or early access for Restitched? / How can I test the game?
    Yes, Restitched will have multiple testing phases. Our current plan is to offer very selective external QA testing, and eventually a Private Beta. At the moment we don't have any plans for public testing. Any potential opportunities for testing will be announced at a later stage of development.
  • Will Restitched be available on PlayStation/Xbox/Switch?
    We currently have no plans to port Restitched to other platforms. Our focus right now is delivering a polished experience for PC!
  • Will Restitched be available on Mac or Linux?
    We should be able to port Restitched to Mac/Linux with additional optimizing and testing, however, it's too early to confirm. Any changes in this will be announced prior to launch.
  • Will there be support for community modding?
    No. In order to keep the in-game pool of user-generated content (UGC) balanced and properly moderated, we will not be supporting third-party mods, nor will we offer a platform to share them on. In this sense, 'third-party' mods refer to custom textures, sounds, meshes, scripts, and anything imported into the game that isn't created within the level editor itself. This isn't to say that official mod support / tools won't ever be available, but for the foreseeable future it's not something we have the resources to pursue. You can read our full, official statement on the matter here.
  • Will Restitched have online multiplayer?
    Online multiplayer is something we are definitely looking into and setting up a framework for in Restitched. However, due to the high technical complexity we cannot yet confirm or deny whether it will be included in the game at launch.
  • Will Restitched have controller support?
    Yes! We're developing Restitched with the intention for players to be able to control gameplay from any PC-compatible controller, if they so wish. While gameplay in levels will fully work with a controller, the level editor will not. Any potential gamepad support for the level editor would come as a post-launch update, though we cannot yet confirm this.
  • Are Trixel Creative developers fans of LittleBigPlanet?
    Absolutely! Many of us are here today because of a creative awakening brought on by games like LittleBigPlanet, with some of us having a history with it that dates back 14 years. Some may think we’re creating Restitched just to bring the same experience to the PC, but that couldn't be further from the truth. This genre of gaming is largely unexplored, and we love the concept so much that we think there is room for multiple titles to explore it! Games like LittleBigPlanet have nurtured many creative minds and offered a way for all ages to realize their imagination. We aim to make a game that can do the same for PC players, albeit with our own unique innovations. We will always have massive admiration and respect for the genre-pioneer that is LittleBigPlanet, along with its many talented developers.
  • How many layers can you build on in the level editor?
    There will be fifteen slices of playable space (layers) available to build within, not including thinner layers where flat geometry can be placed. Props that are turned into Ornaments don't adhere to the layer limitation, but can only be placed on things that are within the playable space.
  • Wasn't this game cancelled? / Is this a fan-game?
    No. Despite the fact that a cancelled fan-game project once shared the same word "Restitched" in its title, this is a completely new and separate project where we are applying our own creative vision. As creators with aligned interests, the Trixel Creative team often gets passion and inspiration from our favorite pieces of shared media. However, we are only inspired by the 2.5D UGC genre, and are very excited to create a vision of our own for PC players worldwide!
  • Can you remove the bear characteristics from Stuffy?
    Yes and no. Stuffy's default appearance is a teddy bear, but you can easily change most individual aspects of your character's appearance, or apply other complete outfits altogether. You will be able to remove or change Stuffy's ears, nose, skin, eyes, and more. However, you cannot change the body proportions (including the snout lump) on Stuffy. This can still be used to your advantage to dress up as different kinds of animals, and it's less obvious with certain skin textures if you wish to avoid the likeness of a bear/animal. Stuffy is a teddy bear at the base, and, just like in real life with popular plush bears, Stuffy's identity is themed around how they're dressed up. Changing the base of Stuffy would take away from their teddy bear identity, and is not something we wish to do!
  • Will Restitched run on my PC?
    Because the game is still in development, it's not yet possible for us to determine the minimum and recommended specs required to play Restitched. We are always being conscious of performance and optimization while working on the game. We want to ensure Restitched is playable to as many people as possible, and so our goal is to have the game run decently on some lower-tier hardware. ​We will have more information on this at a later date, but it's always subject to change throughout development.
  • Will Restitched have a story mode?
    Yes, Restitched is planned to have a full story mode that takes Stuffy on a grand adventure across various themes. The story mode for Restitched is already planned, with assets being built around its many themes. However, the foundation of the game and level editor will take quite some time to be stable and ready before we can officially start production on the many levels in Stuffy's adventure.
  • When will I hear more information about Restitched?
    We're just as eager as our community to have more Restitched news! We're a team of hobbyist game developers, learning as we go, and we also have many personal life priorities that may sometimes pull focus from Restitched. Rest assured, we're passionate about the game and we're always working toward the next big goal. Thanks to community feedback, we're actively exploring ways to be more transparent about the development process while still ensuring the security and integrity of the game and team. We don't want to reveal too much too soon!
  • ​How can I support Restitched?
    There are a load of ways to support the project, whether it be moral support, monetary support, or a benefit-based subscription. You can join our Discord server to stay up-to-date on most of the Restitched community chatter, and you can also follow us on our social media to show your support and stay in the loop. Another great way to show support is to help us cover the base costs that come with the game's development. We're faced with legal registration and platform fees, but none of our community donations benefit any individual on the team since we're currently creating this voluntarily and as a hobby. If you're the type that enjoys affordable benefits, you can join our Patreon subscription service called "trixel+", where we offer monthly exclusive and early access to posts that detail the behind-the-scenes creation of revealed content. Finally, the absolute biggest way to support the project is to join the development team itself! If you have a worthy skillset and promising portfolio, head over to the 'Join Us' page and sign up! Any and all support means the world to us and helps tremendously!
  • Will Restitched have licensed music?
    No. For current legal and financial reasons, Restitched will not feature licensed music. All in-game music is planned to be made by our team's dedicated composer. We understand there is a lot of demand for this role within the team, and we will announce any changes to this stance if they occur.
  • What sort of logical tools will the game have?
    We understand the importance of a strong level editor when it comes to user-generated content games. Because the user-friendly 'programming' side of Build Mode is so paramount to the game, we're always iterating on it. This is a task that will iron itself out until the late stages of development, as we want to make sure we're building the right tools for creators. We will share more on this aspect of the game at a later stage.
  • Can I request a feature or suggest an idea?
    We love our community, and always enjoy seeing the ideas and speculations that are conjured up! However, we're legally unable to accept proper ideas and feature submissions from the public. We kindly ask that you stick to discussing your ideas with the community, and not to submit them to us directly.
  • Where can I find the Restitched trailer?
    As of July 2022, Restitched has an official early development Reveal Trailer! You can watch it here: https://www.youtube.com/watch?v=3R7e1X8UE7k&ab_channel=TrixelCreative We're always actively working toward our next big goal in development, and wish to continue showing the game in its best light. Keep an eye on our official channels for any updates regarding future trailers!
  • Will Restitched work on Steam Deck?
    We expect Restitched to emulate well on the Steam Deck. However, as Restitched continues to change throughout its development, there will surely be major changes from now until its final version. Because of this, we're not able to confirm whether or not the compatibility of the game outside of Windows will hold true. We are not currently developing the game with the Steam Deck in mind. As soon as we're able to test the game on a Steam Deck device we will know more, but even then it will be up to Valve's own testing for whether or not they mark the game as compatible.
  • What does 'UGC' mean?
    You may hear us mentioning the term 'UGC' often in regards to the type of game Restitched is. UGC stands for 'User-Generated Content', and is a type of genre where players can create and share content.
  • How in-depth will the character customization be?
    Character customization in Restitched is the ultimate form of self-expression, and something we consider to be very important. You will be able to mix-and-match various pieces from multiple categories (head-to-toe!) in order to create your own signature look for Stuffy. If you'd like to spice up your look even further, you can also place Stamps on cosmetic pieces. We're actively developing the game's cosmetics system, so there are many promising ideas and features we've yet to explore or develop!
  • Where does the money from trixel+ go?
    Any funds from our Patreon service is withdrawn from the platform and held in a private, secure checking account only accessible by the Trixel Creative Directors. These funds are used solely for the purpose of maintaining our projects, platform, and any emergency expenses. At this time, Trixel Creative operates with hobbyists, meaning no individual benefits from profit. We're actively working on potential profit plans for our team from game-related sales, though this is not confirmed.
  • Will there be a way to create music in-game?
    No. Restitched does not offer a feature for creating user-generated content music. Though a music creation tool is often requested, our limited resources are focused on creating a solid level editor first. Because of the intense technical complexities, we currently have no plans to implement a feature like this.
  • I want to participate in a Restitched contest. What should I know?
    We occasionally host Restitched contests that allow our community members to contribute to the game, such as 'Design-A-Stamp' and 'Style-A-Stuffy' events. As a contest participant you must agree to the copyright release of your work via a legal contract in order for Trixel Creative, LLC to safely use and publish it as deemed fit. Once a release contract has been signed, it cannot be revoked. You can find the full guidelines and terms for each contest event on their respective pages and through public announcements. Please contact us if you have any questions!
  • Is there a media kit or press guide?
    Yes! We have an official Restitched Press Guide and Press Kit download. The Press Guide page outline's the project's history, and how to represent it as a content creator or journalist. The media kit contains renders, graphics, screenshots, and much more! View the Press Guide and Kit

We're currently working through a backlog of applications and do not send rejection emails.

If not contacted for acceptance, we may hold your application to be called on at a later date.

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